Given: various items of interest such as hats, eggbeaters, and so on. The team will perform a rotating improv using the items laid out on the table. Members take turns using one or more articles from the table to create an improvisational…
read moreGiven: 4 pieces of paper, 4 pencils. The coach will make up a sentence and assign each team member a word to draw. Example: Chicken legs are really skinny. Members will have 3 minutes think time, and 5 minutes to respond. After…
read moreGiven: 1 container of play-dough, 1 washcloth, 2 shoe strings, 10 toothpicks, 10 pennies. Create a model of a new invention. After the model is complete, the team must explain what it is, what it does, and how it improves the world.
read moreGiven: various types of hats, various colors of lipstick, powder, foundation, eye shadow, eye liners and makeup pencils, two sticks of chewing gum. Create three original characters using three team members. Each team member must, in turn, comment on each character.
read moreGiven: one 12″x 12″ piece of aluminum foil. You have one minute to make something out of the foil. Pass the object to your left one person. This teammate must now respond about the object that was created. This passing and responding…
read moreGiven: Rummikub tiles – four different tiles of each color, pencil, paper. Using the first letter of the number’s name on the tile, make as many words as you can. The team must decide on three colors they want to use and…
read moreGiven: 1 bag of coconut, 1 serving tray. You will have one minute to think and experiment and three minutes to respond. Your problem is to shape the coconut and say what the shape represents. Team members may give a different response…
read moreGiven: 2 pencils, 6 oz clay (3-2 0z. balls), 10 straws, 3-8.2″x11″ sheets of tagboard, 20 pieces of dry macaroni, 12 inches of masking tape, 2 Styrofoam cups, 4 large marshmallows, 5 toothpicks, 1 golf ball. This is a two part problem….
read moreGiven: pieces of gingerbread, tubes and cans of icing, sprinkles, M&M’s, mint marshmallows, gumdrops, plastic knives, toothpicks. The team has 30 minutes to create a gingerbread house that stands up. They then have time to tell a story about the house.
read moreShape a piece of Play-dough into a “voodoo” doll, and each team member must predict the future of another member’s doll.
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